1st Level · Enchantment
| Casting Time | Action |
| Range | 60 feet |
| Duration | Instantaneous |
| Components | V |
| Attack / Save | WIS |
You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options: - Drop. The target drops whatever it is holding and then ends its turn. - Flee. The target spends its turn moving away from you by the fastest available means. - Grovel. The target has the Prone condition and then ends its turn. - Halt. On its turn, the target doesn't move and takes no action or Bonus Action.
You can affect one additional creature for each spell slot level above 1.
Bard, Cleric, Paladin
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