2nd Level · Transmutation · Concentration
| Casting Time | Bonus Action |
| Range | Touch |
| Duration | Up to 1 Minute |
| Components | V, S, M (a hot pepper) |
| Attack / Save | DEX |
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
The damage increases by 1d6 for each spell slot level above 2.
Sorcerer, Wizard
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