1st Level · Conjuration · Concentration
| Casting Time | Bonus Action |
| Range | Self |
| Duration | Up to 1 Minute |
| Components | V |
| Damage Type | Piercing |
| Attack / Save | STR |
As you hit the target, grasping vines appear on it, and it makes a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target has the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends. While Restrained, the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.
The damage increases by 1d6 for each spell slot level above 1.
Ranger
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