Cantrip · Conjuration
| Casting Time | Bonus Action |
| Range | Self |
| Duration | 10 Minutes |
| Components | V, S |
| Damage Type | Fire |
| Attack / Save | Ranged Attack |
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.
The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
Druid
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